Sound Design/Composition
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New York Times State Of The Times 2024: Culture Videos
Produced music for SOTT Culture Videos
Other Credits
Jessi Johanna Brattengeier - Creative Direction
CC Studio - Animation
Zach Caplan - Video Production
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NEW YORK TIMES STATE OF THE TIMES 2024: Intro/Speaker Walk On Music
Produced intro and speaker walk-on music for the annual New York Times “State of The Times” event
Other Credits
Jessi Johanna Brattengeier - Creative Direction
CC Studio - Animation
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New York Times State of The Times 2023
Other CreditsJessi Johanna Brattengeier - Creative Direction, brand identity system, sound direction, toolkit development, content art direction and presentation.
Motion graphics by Daria Luchinina
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'Glowy' installation @ Meow Wolf Denver
• Composed music and designed sound for an angel-like nymph creature with a 20-foot winding waterfall made of thousands of laser-lit fiber optic cables that pour over a cliff.
• Combined vocal manipulation, hardware/software synthesizers, drum machines and field recordings to create a seamless loop of creatures’ vocals and a swampy, exotic environment.
• Organized sound and music to accommodate a custom sound system for the installation. -
Meow Wolf Denver - 'The Perplexiplex’ Interactive Installation
• Edited, manipulated, and rearranged orchestral compositions accompanied by original sound design for an immersive/interactive multimedia environment made in collaboration with Moment Factory (Montreal, Canada).
• Created 40 unique interactive sound effects which are triggered by participants as they interact with each light projected scene.
• Designed custom sound fx and processing for 4 orchestral compositions which distort/glitch/pan/echo/fade as participants touch or step on visual projections. -
"All Ways" music video featured on Adult Swim's "Off The Air"
“All Ways” Music Video on Adult Swim
Music by
Corduroi
Directed by
James Longmire
Tristan Love
Eddie Shore
Green Screen Suit
Geoff Robinson
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Super Switch Heads Podcast Music
Created intro and outro music for Super Switch Headz using an Elektron Monomachine MKII hardware synthesizer
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Student Mock-Up Music + Sound Design for indie game "LIMBO"
Created Music and Sound Design mock-up for indie game LIMBO (Playdead) using Field Recorders, Foley, DSP, Hardware, and Software synthesizers. Sounds and music were mixed in Ableton implemented and implemented in Unity using Wwise. This was part of a course taken for Game Audio using Wwise through Berklee Shool Of Music. This is not the original music used in the actual game.
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Student Game Audio Mock-Up for game "ANGRYBOTS"
Using my own story, characters, and dialog I was able to bring this game to life.
All music and sound was produced using field recordings, found sound, hardware synthesizers, drum machines, voice actors, and modular equipment.
NOTE - This is not the original music used in the game “ANGRYBOTS”. This is work I made as a student at Berklee School Of Music.